Levels (Page 2) :
This page contains most of my Unreal engine level work. Both professional as custom maps. Both for retail games
as for MOD's. Download links and info on what exactly I have done on every map can be found below the pictures.
For more info on my professional activities please refer to the Resume page.
The levels are sorted to their release dates and their type, not to quality.
Most of the levels are almost entirely self made. From the concept and gameplay to the modelling of all meshes and texture creation.
I make it a case of honor to do as much as possible myself. What I've done precisely for every level can be found in the descriptions.
The duration times of the custom levels are mostly by evening and weekend work. Not full time.
Index - Select a page by clicking its picture :
DM-Krodan (UT3)
MP-TheSpire (Gears Of War)
DM-ThinIce (WarPath)
CTF-Decay (WarPath)
Verlan Island (Far Cry)
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Slywood (TCOS)
RingFell (TCOS)
Parliament (TCOS)
Raftyard 1(TCOS)
Raftyard 2 (TCOS)
Raftyard Fortress (TCOS)
The Deadspell Storm (TCOS)
The Green District (TCOS)
Citadel Of Ail (TCOS)
AQ Ormoburu (TCOS)
Carnyx (TCOS)
AQ Demon Army Camp (TCOS)
Trial Caves 35 and 50 (TCOS)
Quarterstone City (TCOS)
Miscellaneous (TCOS)
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DM-Redkin (UT2004)
ONS-Dinora (UT2004)
ONS-Sidaro (UT2004)
ONS-Adara (UT2004)
DM-Argel (UT2004)
DM-Sae (UT2004)
ONS-Dawn (UT2004)
DM-1on1-Idoma (UT2004)
ONS-Torlan (UT2004)
DM-Rrajigar (UT2004)
ONS-Dria (UT2004)
DM-Rankin(UT2004)
JB-Addien-Dwy (UT2004)
CTF-Addien-Dwy (UT2004)
DM-Teapot (UT2003)
DB-Ship (UT2003) |
DOM-Horean (UT)
Xidia Gold levels (UT)
Red Corridor (UT)
Operation Na Pali levels (UT)
Xidia levels (UT)
JB-Raid (UT)
CTF-Raid (UT)
DM-Amon (UT)
DM-Sion (UT)
CTF-Area52 (UT)
CTF-Aron (UT)
Ortican (UT)
CTF-Ortican (UT)
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